Meanwhile, Vergil and Arkham form an uneasy alliance because they both have need of each other's abilities in order to achieve their own personal goals. When he turns around, though, Vergil isn't there. On his way out of the building, Dante thinks he passes his identical twin brother, Vergil, whom he thought dead. As Dante leaves, the demon in Alice's doll, whom she calls "Rabi," offers to buy Dante's half of the Perfect Amulet, but Dante refuses. Alice does not return with Dante, and he cannot force her. She has run away of her own free will, lured by a demon that has possessed her doll and promised her all the fleeting things humans desire in exchange for her purity. In this volume, Dante accepts a job from Enzo, his liaison, to locate and return a girl named Alice. It also describes how Vergil and Arkham formed an alliance to awaken the Temen-ni-gru. Introduces Dante as a mercenary in his unnamed shop. These subtle visual cues help the reader transition between story foci, which shift often to describe simultaneous action. Additionally, the manga plays with light and dark to cue the reader to the tone of the scene: Pages with scenes about Vergil or Arkham are generally black, while those dealing with Dante, Lady, or the others from the human realm are usually white. The art style is detailed and the human proportions are made realistic, so that is stays as close to the games as possible, though character eyes are enlarged to convey emotion in accordance with anime style. Published in America by Tokyopop, the manga is rated "Older Teen, Age 16+" and classified as "Action" by their classification systems. The events of the manga take place some time before the game's, likely about a year, as referenced by Dante in Mission 2: The blood link. It was first released in Japan, and the English version was then released in 2005. The manga consists of three volumes, named Code 1, Code 2, and Code 3, but the last one was never published. Devil May Cry 3 is an official manga prequel to Devil May Cry 3: Dante's Awakening.
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